[DhtmlXQ]
[DhtmlXQ_ver]www_dpxq_com[/DhtmlXQ_ver]
[DhtmlXQ_init]500,350[/DhtmlXQ_init]
[DhtmlXQ_pver]130606[/DhtmlXQ_pver]
[DhtmlXQ_viewurl]?owner=u&id=619894#f=#isSave=[/DhtmlXQ_viewurl]
[DhtmlXQ_adddate]2013-06-08 21:33:00[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2013-06-08 21:33:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]047第二章 第五节 当机立断 图46[/DhtmlXQ_title]
[DhtmlXQ_binit]8967474849392927117728866646230636552030405060748042720345648399[/DhtmlXQ_binit]
[DhtmlXQ_movelist][/DhtmlXQ_movelist]
[DhtmlXQ_firstnum]0[/DhtmlXQ_firstnum]
[DhtmlXQ_length]62[/DhtmlXQ_length]
[DhtmlXQ_type]中残局[/DhtmlXQ_type]
[DhtmlXQ_gametype][/DhtmlXQ_gametype]
[DhtmlXQ_other][/DhtmlXQ_other]
[DhtmlXQ_open][/DhtmlXQ_open]
[DhtmlXQ_class][/DhtmlXQ_class]
[DhtmlXQ_event][/DhtmlXQ_event]
[DhtmlXQ_group][/DhtmlXQ_group]
[DhtmlXQ_place][/DhtmlXQ_place]
[DhtmlXQ_timerule][/DhtmlXQ_timerule]
[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result][/DhtmlXQ_result]
[DhtmlXQ_red][/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname][/DhtmlXQ_redname]
[DhtmlXQ_black][/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname][/DhtmlXQ_blackname]
[DhtmlXQ_redlevel][/DhtmlXQ_redlevel]
[DhtmlXQ_redeng][/DhtmlXQ_redeng]
[DhtmlXQ_redrating][/DhtmlXQ_redrating]
[DhtmlXQ_redtime][/DhtmlXQ_redtime]
[DhtmlXQ_blacklevel][/DhtmlXQ_blacklevel]
[DhtmlXQ_blackeng][/DhtmlXQ_blackeng]
[DhtmlXQ_blackrating][/DhtmlXQ_blackrating]
[DhtmlXQ_blacktime][/DhtmlXQ_blacktime]
[DhtmlXQ_endtype][/DhtmlXQ_endtype]
[DhtmlXQ_judge][/DhtmlXQ_judge]
[DhtmlXQ_record][/DhtmlXQ_record]
[DhtmlXQ_remark][/DhtmlXQ_remark]
[DhtmlXQ_author][/DhtmlXQ_author]
[DhtmlXQ_refer]http%3A//www.qiyimi.cn/%0D%0Ahttp%3A//www.qiyimi.cn/thread-37-5-1.html[/DhtmlXQ_refer]
[DhtmlXQ_hits]519[/DhtmlXQ_hits]
[DhtmlXQ_price]1[/DhtmlXQ_price]
[DhtmlXQ_sortid]6198940[/DhtmlXQ_sortid]
[DhtmlXQ_owner]wsrydq[/DhtmlXQ_owner]
[DhtmlXQ_oldowner]wsrydq[/DhtmlXQ_oldowner]
[DhtmlXQ_hidden]0[/DhtmlXQ_hidden]
[DhtmlXQ_comment0] 通常不易做到当机立断,主要是遇到复杂局面,辨别不清优劣。如(图46),黑马咬红马,红炮是否吃黑炮交换子力呢?这个对攻局面比较复杂。事实上,黑方故意弃炮并非为了兑子,而另有攻击计划,请看甲变例着法红先:[/DhtmlXQ_comment0]
[DhtmlXQ_comment2]黑诱红炮离岗,便于伸肋车捉炮,兼伏马踏相的攻着。[/DhtmlXQ_comment2]
[DhtmlXQ_comment12] 黑有马踏中兵或弃马破双相等手段,如红接走车一平||三,后马退5,车三进二,马5进4,炮八平六,车8进9,炮四退一,车3平6,接走车8平6杀,因此认为甲变例黑优。||||如红不急于吃炮而先跳马,即乙变例着法红先:[/DhtmlXQ_comment12]
[DhtmlXQ_comment1_1]乙变例[/DhtmlXQ_comment1_1]
[DhtmlXQ_comment1_5]红先跃马咬车然后吃炮,避免了黑车塞相眼的攻着。[/DhtmlXQ_comment1_5]
[DhtmlXQ_comment1_8] 如改车8进2,炮七进八,车3退3,车八平七,马6进7,兵五进一,马8进7,马九进七,后马进9,车一平三,红优[/DhtmlXQ_comment1_8]
[DhtmlXQ_comment1_21]仅方大体均势。但红感到不够满意,可另选丙变例着法红先:[/DhtmlXQ_comment1_21]
[DhtmlXQ_comment2_3]丙变例[/DhtmlXQ_comment2_3]
[DhtmlXQ_comment2_4] 红弃炮跃马着法积极,黑如改车3退3,炮二进五,车9平8,车一平二,车8进2,炮七进八,车3退3,马六进四叫杀得车。[/DhtmlXQ_comment2_4]
[DhtmlXQ_comment2_12]如改卒7进1,炮二进二,士4进5,车二进八,车3退2,炮二平四,车9进2,车二平三,马7进9,车三进一,红大优。[/DhtmlXQ_comment2_12]
[DhtmlXQ_comment2_13] 红稍好。|| 总之,(图46)局面虽然包含复杂变化,但红可果断决定,先跳马咬车,然后吃炮。|| 【小结】决策时当机立断,是棋手必备的品质,这与对棋局形势的判断能力有关,分析判断越准确,就会越有信心,越果断行棋。[/DhtmlXQ_comment2_13]
[/DhtmlXQ]