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[DhtmlXQ_adddate]2013-03-17 14:38:01[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2013-03-17 14:38:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]谈谈怎样掌握先手 二、从一个对攻局说棋路[/DhtmlXQ_title]
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[DhtmlXQ_type]全局[/DhtmlXQ_type]
[DhtmlXQ_gametype]慢棋[/DhtmlXQ_gametype]
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[DhtmlXQ_class]象棋棋谱大全-现代棋书专集[/DhtmlXQ_class]
[DhtmlXQ_event]弈林新编-杨官璘著[/DhtmlXQ_event]
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[DhtmlXQ_round]2.象棋基本知识[/DhtmlXQ_round]
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[DhtmlXQ_remark]杨官璘[/DhtmlXQ_remark]
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[DhtmlXQ_refer]http%3A//game.onegreen.net/%0D%0Ahttp%3A//game.onegreen.net/chess/2009/200911/17688.html[/DhtmlXQ_refer]
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[DhtmlXQ_comment0]《弈林新编》杨官璘编著||||||二、从一个对攻局说棋路||||在对攻局势里,棋路方面显出有方向曲折和方向顺直两种类型。前一种由于方向曲折,歧路太多,着法复杂,难以全面掌握。后一种则方向顺直,途径单纯,容易循着方向而走,当走了前一段的着法,以后的着法就往往逐个层次地显露出来。||||如图局势,双方各拥有强大的兵力,正在对攻中。但实际上却不是一面倒的连将杀势。这样,它的相应着法本来应该较深奥,要找出来也颇费思索的了。但是,由于这局棋的棋路方向比较顺直,所以会容易地被引导到应走的道路,而逐个层次地发现其中的着法。这就是说不论谁方先走,都有一定的途径可寻。譬如由黑方先走,棋路方面就明显地指出应该走车3进3,红方只有士五退六,黑卒6平5去相,以后的着法便容易被发现了。又譬如红方先走,棋路方面也明显地指出应该走马五进六,以后相应的着法,就一个层次又一个层次的暴露出来:|||| (图三十八红先)[/DhtmlXQ_comment0]
[DhtmlXQ_comment5]注:①关键之着。如误走马六退五,则车3进3,士五退六,车2平5,士六退五去车,车3平4去仕,黑方获胜。[/DhtmlXQ_comment5]
[DhtmlXQ_comment14]②如改走车2进1去车,则相九进七去车,下一步红有马六进八获胜。||||又如改走卒6平5,则马六进八,车3退4,车八进一去车,马8进6,车八平四,亦红胜。[/DhtmlXQ_comment14]
[DhtmlXQ_comment31]红方胜定。[/DhtmlXQ_comment31]
[DhtmlXQ_comment1_15]下一步红有马六进八获胜。[/DhtmlXQ_comment1_15]
[DhtmlXQ_comment2_19]亦红胜。[/DhtmlXQ_comment2_19]
[DhtmlXQ_comment3_10]黑方获胜。[/DhtmlXQ_comment3_10]
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