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[DhtmlXQ_adddate]2009-09-22 20:47:01[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2009-09-22 20:47:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]第三节 随机应变 第90局 四车见面必得子[/DhtmlXQ_title]
[DhtmlXQ_binit]7987475949392967139917998646250610542030404142997012740343658399[/DhtmlXQ_binit]
[DhtmlXQ_movelist][/DhtmlXQ_movelist]
[DhtmlXQ_firstnum]0[/DhtmlXQ_firstnum]
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[DhtmlXQ_other][/DhtmlXQ_other]
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[DhtmlXQ_class]中局指南[/DhtmlXQ_class]
[DhtmlXQ_event]精妙战法[/DhtmlXQ_event]
[DhtmlXQ_group][/DhtmlXQ_group]
[DhtmlXQ_place][/DhtmlXQ_place]
[DhtmlXQ_timerule][/DhtmlXQ_timerule]
[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result]黑胜[/DhtmlXQ_result]
[DhtmlXQ_red]柳大华[/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname]柳大华[/DhtmlXQ_redname]
[DhtmlXQ_black]廖二平[/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname]廖二平[/DhtmlXQ_blackname]
[DhtmlXQ_redlevel][/DhtmlXQ_redlevel]
[DhtmlXQ_redeng][/DhtmlXQ_redeng]
[DhtmlXQ_redrating][/DhtmlXQ_redrating]
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[DhtmlXQ_endtype][/DhtmlXQ_endtype]
[DhtmlXQ_judge][/DhtmlXQ_judge]
[DhtmlXQ_record][/DhtmlXQ_record]
[DhtmlXQ_remark]黄少龙[/DhtmlXQ_remark]
[DhtmlXQ_author]黑子[/DhtmlXQ_author]
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[DhtmlXQ_comment0] 一盘棋通常分为开局,中局和残局三个阶段。开局是子力的动员与部署,中局是棋战的展开与激化,残局是全局的收尾与结束。在中局阶段,随着双方矛盾趋于激烈,棋战进入高潮,斗争结果的优劣直接为残局胜败奠定基础。因此中局战法是全盘战法的核心,棋手中局功力的深浅,则是衡量棋艺实力的指标。|| 如图是2001年BGN世界象棋挑战赛,柳大华与廖二平弈至16回合时的枰面,轮到黑方走。|| 此时黑右车被牵制,有失子的顾虑,但左翼小卒渡河,配合马炮有一定攻势,应采取以攻为守的策略。着法如下:[/DhtmlXQ_comment0]
[DhtmlXQ_comment9] 打炮巧着,四车见面,必得一子。[/DhtmlXQ_comment9]
[DhtmlXQ_comment15] 黑多子占优,结果胜,下略。[/DhtmlXQ_comment15]
[DhtmlXQ_comment1_11] 黑优。[/DhtmlXQ_comment1_11]
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