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[DhtmlXQ_adddate]2009-09-22 20:29:00[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2009-09-22 20:29:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]第三节 多算胜,少算不胜 第6局 多算步借尸还魂[/DhtmlXQ_title]
[DhtmlXQ_binit]9967995949486907554427999986460680222030404142629929520326648399[/DhtmlXQ_binit]
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[DhtmlXQ_class]中局指南[/DhtmlXQ_class]
[DhtmlXQ_event]精妙战法[/DhtmlXQ_event]
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[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result]红胜[/DhtmlXQ_result]
[DhtmlXQ_red]赵国荣[/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname]赵国荣[/DhtmlXQ_redname]
[DhtmlXQ_black]胡荣华[/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname]胡荣华[/DhtmlXQ_blackname]
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[DhtmlXQ_remark]黄少龙[/DhtmlXQ_remark]
[DhtmlXQ_author]黑子[/DhtmlXQ_author]
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[DhtmlXQ_comment0] 一盘棋通常分为开局,中局和残局三个阶段。开局是子力的动员与部署,中局是棋战的展开与激化,残局是全局的收尾与结束。在中局阶段,随着双方矛盾趋于激烈,棋战进入高潮,斗争结果的优劣直接为残局胜败奠定基础。因此中局战法是全盘战法的核心,棋手中局功力的深浅,则是衡量棋艺实力的指标。|| 如图是2001年“翔龙杯”赛,赵国荣对胡荣华弈完15回合的局面,轮到红方走。|| 此时双方处于兑子状态,黑方的算法是红走车四进三,卒3进1,车四平三,卒3平2,马九退八,卒2进1,吃红马后子力扳平。临场红多算几步,发现有借尸还魂之法,能多吃一子。着法如下:[/DhtmlXQ_comment0]
[DhtmlXQ_comment7] 实战黑方按预定计划进行,黑马被黑卒逼死,但红退车出乎黑意料之外,如接走卒2进1,车三平七,马3退1,相三进五捉死黑炮。[/DhtmlXQ_comment7]
[DhtmlXQ_comment11] 红马虽死,但借机逼死黑马,俗称借尸还魂。这是红方多算几步的结果。[/DhtmlXQ_comment11]
[DhtmlXQ_comment16] 红得子占优,结果胜。下略。[/DhtmlXQ_comment16]
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