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[DhtmlXQ_adddate]2009-09-22 20:29:00[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2009-09-22 20:29:00[/DhtmlXQ_editdate]
[DhtmlXQ_title]第三节 多算胜,少算不胜 第5局 将计就计多算胜[/DhtmlXQ_title]
[DhtmlXQ_binit]7467694849392927143723866646240610224230405060543112640343658399[/DhtmlXQ_binit]
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[DhtmlXQ_class]中局指南[/DhtmlXQ_class]
[DhtmlXQ_event]精妙战法[/DhtmlXQ_event]
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[DhtmlXQ_result]红胜[/DhtmlXQ_result]
[DhtmlXQ_red]吕钦[/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname]吕钦[/DhtmlXQ_redname]
[DhtmlXQ_black]黄海林[/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname]黄海林[/DhtmlXQ_blackname]
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[DhtmlXQ_remark]黄少龙[/DhtmlXQ_remark]
[DhtmlXQ_author]黑子[/DhtmlXQ_author]
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[DhtmlXQ_comment0] 一盘棋通常分为开局,中局和残局三个阶段。开局是子力的动员与部署,中局是棋战的展开与激化,残局是全局的收尾与结束。在中局阶段,随着双方矛盾趋于激烈,棋战进入高潮,斗争结果的优劣直接为残局胜败奠定基础。因此中局战法是全盘战法的核心,棋手中局功力的深浅,则是衡量棋艺实力的指标。|| 从本节起,按战略角度讲述中局战法对棋手的要求,即算度深远,审时度势,英明果断,勇往直前等四项要求。|| 孙子兵法云:“多算胜,少算不胜。”下棋的道理也是如此。中局阶段子力接触频繁,当发生子力交换时,就要计算经过一番交换之后,我方子力有无损失,或虽无损失,但形势变化是优是劣,另外在进攻前,也应该计算一下,能否取得成效,在追击过程中,我方子力会不会被敌方围困?等等。多算几步棋,会得到比较正确的结论;如不细算,就可能失误而后悔莫及。|| 如图是2001年BNG世界象棋挑战赛,吕钦对黄海林弈完12回合时的局面,轮到红方走。|| 此时黑方设计了一个圈套,准备红挺三兵之后走炮7平3*|| 当红经过一番计算,发现黑方计划有一个漏洞,于是将计就计。但在挺三兵吃卒之前,还应计算到黑炮7进3吃马的变化,也认为占优。着法如下:[/DhtmlXQ_comment0]
[DhtmlXQ_comment7] 黑按计划走棋,但没料到红出帅伏抽车的威胁,在平车吃马时,黑不存在炮2平3叫闷抽车的棋。红就是多算这一步而占优,奠定胜局。[/DhtmlXQ_comment7]
[DhtmlXQ_comment21] 跃马保炮,兼伏炮七进九杀。[/DhtmlXQ_comment21]
[DhtmlXQ_comment25] 红多子并展开侧翼攻势,结构胜。下略。[/DhtmlXQ_comment25]
[DhtmlXQ_comment1_11] 红多子占优。[/DhtmlXQ_comment1_11]
[DhtmlXQ_comment2_11] 红优。[/DhtmlXQ_comment2_11]
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