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[DhtmlXQ_adddate]2020-07-23 14:51:51[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2020-07-23 14:51:51[/DhtmlXQ_editdate]
[DhtmlXQ_title]第95局 雷震三山口[/DhtmlXQ_title]
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[DhtmlXQ_type]中残局[/DhtmlXQ_type]
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[DhtmlXQ_event]象棋江湖残局破解[/DhtmlXQ_event]
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[DhtmlXQ_result]和棋[/DhtmlXQ_result]
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[DhtmlXQ_comment1]甲局着法||||首着点题,“雷震三山口”的意义,包含于此。[/DhtmlXQ_comment1]
[DhtmlXQ_comment2]必走的正着,如误走车4进6去炮,或车4平7去兵,皆立成红胜。[/DhtmlXQ_comment2]
[DhtmlXQ_comment7]这是旧局的走法,错误沿用,是红方败局的根源。[/DhtmlXQ_comment7]
[DhtmlXQ_comment8](图95-1)||||图95-1形势:红方主力虽强,但须先解杀,局面被动,黑方发挥炮三卒的集体战斗力,步步紧逼,联合进攻,可以取胜。今列三种着法如下:[/DhtmlXQ_comment8]
[DhtmlXQ_comment9]甲局第一种着法[/DhtmlXQ_comment9]
[DhtmlXQ_comment10]这步棋,旧局能走成和局,新局则由于子位有微细的差异,因而不相适用,结果反致红胜。[/DhtmlXQ_comment10]
[DhtmlXQ_comment13]红如先误走炮六平五,则卒3进1,车二进二,将5进1,车二平七,卒3平4,车七平六,将5进1,兵三平四,将5退1,兵四进一,将5进1,车六退七,卒5进1,帅六进一,卒6平5,成黑胜。[/DhtmlXQ_comment13]
[DhtmlXQ_comment16]如改走将5进1,则兵三平四(妙!),将5平6,车二退六,卒3平4,车二平五,卒4平3,炮六平五,红炮兑双卒,也是红胜。[/DhtmlXQ_comment16]
[DhtmlXQ_comment21]如红急于退车,误走车七退七,则将5平4,炮五平六,将4进1,炮六退一,卒4平5,兵三平四,卒6进1,又成黑胜。[/DhtmlXQ_comment21]
[DhtmlXQ_comment27]红如误走炮五退三,则将5平6,相三进一,卒3平2,相一进三,卒2平3,相三退五,卒3平2,炮五平一,卒6平7,炮一退二,卒2进1,帅六进一,卒7平8,成劣和。[/DhtmlXQ_comment27]
[DhtmlXQ_comment43]红胜。||||目凝一局者其思周,心役他事者其虑散。行远而正者吉,机浅而詐者凶。能自畏敌者强,谓人莫己若者亡。意旁通者高,心执一者卑。||——《棋经‧度情篇》(四)[/DhtmlXQ_comment43]
[DhtmlXQ_comment1_40]成劣和。[/DhtmlXQ_comment1_40]
[DhtmlXQ_comment2_28]又成黑胜。[/DhtmlXQ_comment2_28]
[DhtmlXQ_comment3_17]妙![/DhtmlXQ_comment3_17]
[DhtmlXQ_comment3_23]红炮兑双卒,也是红胜。[/DhtmlXQ_comment3_23]
[DhtmlXQ_comment4_28]成黑胜。[/DhtmlXQ_comment4_28]
[DhtmlXQ_comment5_10]甲局第二种着法||||加强局势的控制,攻势紧迫,使红方无喘息餘地。[/DhtmlXQ_comment5_10]
[DhtmlXQ_comment5_14]旧局此卒在二路,不能平四充当炮架,威力柔弱,红方容易求和。[/DhtmlXQ_comment5_14]
[DhtmlXQ_comment5_15]如改走车二退五,则将5进1,兵三平四,炮6平4,炮五平六,卒6平5,黑速胜。[/DhtmlXQ_comment5_15]
[DhtmlXQ_comment5_16]黑如误走炮6进8,则失去胜利之机,红走车二平四咬炮,卒5平6吃车,帅六进一,红方幸和。[/DhtmlXQ_comment5_16]
[DhtmlXQ_comment5_17]如改走炮五退三,则卒6平5,炮五退四,卒5进1,帅六进一,炮6平4,黑亦胜。[/DhtmlXQ_comment5_17]
[DhtmlXQ_comment5_24]黑胜。[/DhtmlXQ_comment5_24]
[DhtmlXQ_comment6_22]黑亦胜。[/DhtmlXQ_comment6_22]
[DhtmlXQ_comment7_16]黑失去胜利之机。[/DhtmlXQ_comment7_16]
[DhtmlXQ_comment7_19]红方幸和。[/DhtmlXQ_comment7_19]
[DhtmlXQ_comment8_20]黑速胜。[/DhtmlXQ_comment8_20]
[DhtmlXQ_comment9_9]甲局第三种着法[/DhtmlXQ_comment9_9]
[DhtmlXQ_comment9_13]如不照将弃炮,直接退车,则顾此失彼,加速溃败,试演如下:车二退四,卒6进1,炮六平五,卒6平5,炮五退七,炮6进9闷杀,黑速胜。[/DhtmlXQ_comment9_13]
[DhtmlXQ_comment9_15]如改走车二退五,则卒5平4,帅六平五(如帅六进一去卒,则卒4进1,连照杀),后卒平5,黑亦胜。[/DhtmlXQ_comment9_15]
[DhtmlXQ_comment9_22]黑胜。[/DhtmlXQ_comment9_22]
[DhtmlXQ_comment10_18]黑亦胜。[/DhtmlXQ_comment10_18]
[DhtmlXQ_comment11_18]连照杀。[/DhtmlXQ_comment11_18]
[DhtmlXQ_comment12_18]闷杀,黑速胜。[/DhtmlXQ_comment12_18]
[DhtmlXQ_comment13_7]乙局着法||||先弃中兵,然后平帅,才是正着,仅此可以下成和局[/DhtmlXQ_comment13_7]
[DhtmlXQ_comment13_8]如改走将4进1,则车二进一,将4进1,车二平五,以下势必一车兑双卒,轻易成和,黑方战斗力尚强,不需这样走法。[/DhtmlXQ_comment13_8]
[DhtmlXQ_comment13_9](图95-2)||||图95-2形势:黑无车,但有三卒一炮,两卒已闯入九宫,且佔先行之利,对红方威胁甚大。可有三种着法,兹分演如下:[/DhtmlXQ_comment13_9]
[DhtmlXQ_comment13_10]乙局第一种着法||||偏着,过去民间排局棋手往往把它用以应付仅知正着而不熟悉偏着的对手,寻隙求逞。[/DhtmlXQ_comment13_10]
[DhtmlXQ_comment13_15]唯一正着。如误走:(一)车一平七或车一退八,则卒5进1,炮六平四,卒3平4,黑胜;(二)车一平六,则卒3进1,车六平七,卒5进1,黑胜;(三)车一退七,则卒5平4,车一进一,卒3进1,车一平五,将5平6,车五平四,将6平5,车四平五,将5平6,帅六平五,卒6进1,帅五进一,卒3平4,黑胜;(四)车一退六,则卒3进1,车一平五(如车一平七则卒5进1,炮六平四,卒5进1,黑胜),将5平4,帅六平五(不能吃卒),卒5进1,车五退二,卒6平5,帅五进一,卒3平4,帅五退一,红方应胜而未能,走成劣和。[/DhtmlXQ_comment13_15]
[DhtmlXQ_comment13_16]如改走:(一)卒5平4,则车一退六,卒3进1,车一平五,将5平4,帅六平五,红胜;(二)卒5进1,则车一退七,卒3进1,炮九平五,卒6平5,车一平五,将5平6,车五退一,红亦胜。[/DhtmlXQ_comment13_16]
[DhtmlXQ_comment13_18]如改走卒5进1,则车一平五,将5平6,炮九平四,也是红胜。[/DhtmlXQ_comment13_18]
[DhtmlXQ_comment13_23]红胜。[/DhtmlXQ_comment13_23]
[DhtmlXQ_comment14_21]也是红胜。[/DhtmlXQ_comment14_21]
[DhtmlXQ_comment15_21]红胜。[/DhtmlXQ_comment15_21]
[DhtmlXQ_comment16_23]红亦胜。[/DhtmlXQ_comment16_23]
[DhtmlXQ_comment17_18]黑胜。[/DhtmlXQ_comment17_18]
[DhtmlXQ_comment18_18]黑胜。[/DhtmlXQ_comment18_18]
[DhtmlXQ_comment19_28]黑胜。[/DhtmlXQ_comment19_28]
[DhtmlXQ_comment20_19]不能吃卒。[/DhtmlXQ_comment20_19]
[DhtmlXQ_comment20_25]红方应胜而未能,走成劣和。[/DhtmlXQ_comment20_25]
[DhtmlXQ_comment21_20]黑胜。[/DhtmlXQ_comment21_20]
[DhtmlXQ_comment22_10]乙局第二种着法[/DhtmlXQ_comment22_10]
[DhtmlXQ_comment22_11]既进兵,又通车路,又关两用之着亦可改走车二退四,结局大致相同,但切忌车二退五,如走车二退五,则炮6平4,炮六平九,卒5平4,炮九平六,卒6平5,车二平六,卒5平4,黑胜。[/DhtmlXQ_comment22_11]
[DhtmlXQ_comment22_13]如改走炮六平五,则弄巧成拙,黑走卒5进1,车二平五,将5平4,兵三平四,卒3进1,车五平六,将4平5,车六退四,卒5进1,帅六进一,卒6平5,黑胜。[/DhtmlXQ_comment22_13]
[DhtmlXQ_comment22_23]和。[/DhtmlXQ_comment22_23]
[DhtmlXQ_comment23_13]弄巧成拙。[/DhtmlXQ_comment23_13]
[DhtmlXQ_comment23_24]黑胜。[/DhtmlXQ_comment23_24]
[DhtmlXQ_comment24_18]黑胜。[/DhtmlXQ_comment24_18]
[DhtmlXQ_comment25_10]乙局第三种着法[/DhtmlXQ_comment25_10]
[DhtmlXQ_comment25_11]如改走兵三进一,则将5进1,车二进一,将5进1,车二退一,将5退1,车二进一,将5进1,红方违反棋规,应为黑胜。红如求变,无论车二进一时变,或车二退一时变,亦皆黑胜。由于变化繁多,从略。[/DhtmlXQ_comment25_11]
[DhtmlXQ_comment25_12]如改走再卒3进1,则炮六平五(妙!),卒5平4,车二平五,将5平4,车五平六抽卒,红胜定。[/DhtmlXQ_comment25_12]
[DhtmlXQ_comment25_13]如改走相三进一,则卒3进1,车二平五,将5平4,帅六平五,炮9平5,黑胜;再如改走兵三平四,炮9进9,车二退三,卒3进1,车二平一,卒3进1,帅六平五,卒5进1,黑胜;又如车二进六,则将5进1,车二平一,卒3进1,车一平七,卒5进1,黑胜。[/DhtmlXQ_comment25_13]
[DhtmlXQ_comment25_15]如改走车五退一,则炮9进9,相三进一,卒6进1,车五退二,卒3进I,炮六进二,炮9平5,黑胜。[/DhtmlXQ_comment25_15]
[DhtmlXQ_comment25_23]和。[/DhtmlXQ_comment25_23]
[DhtmlXQ_comment26_22]黑胜。[/DhtmlXQ_comment26_22]
[DhtmlXQ_comment27_18]黑胜。[/DhtmlXQ_comment27_18]
[DhtmlXQ_comment28_20]黑胜。[/DhtmlXQ_comment28_20]
[DhtmlXQ_comment29_18]黑胜。[/DhtmlXQ_comment29_18]
[DhtmlXQ_comment30_13]妙!。[/DhtmlXQ_comment30_13]
[DhtmlXQ_comment30_17]抽卒,红胜定。[/DhtmlXQ_comment30_17]
[DhtmlXQ_comment31_18]红方违反棋规,应为黑胜。[/DhtmlXQ_comment31_18]
[DhtmlXQ_comment32_11]以下势必一车兑双卒,轻易成和,黑方战斗力尚强,不需这样走法。[/DhtmlXQ_comment32_11]
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