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[DhtmlXQ_adddate]2019-07-13 23:09:08[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2019-07-13 23:09:08[/DhtmlXQ_editdate]
[DhtmlXQ_title]红进边马对黑进左马[/DhtmlXQ_title]
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[DhtmlXQ_open]A36 飞相对进7卒[/DhtmlXQ_open]
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[DhtmlXQ_comment0]先走方第一着走相前兵,俗称“仙人指路”,是正统的先手布局,现在把它移植过来用于应付飞相局,这样形式和内容都不同了,但仍有投石问路之意,以后可以根据红方的意向待机而动,进行各种阵型之间的灵活转换。||过去传统观点认为:红方相三进五,黑方应以卒3进1的较多,而应以卒7进1较少,因为红方可走拐角马,然后从相位大出车,这样红方出子速度较快易占主动。由于飞相局的迅速发展,黑方应变着法增多,这个理论误区已被冲破,黑方进7卒已成为一种流行变例。[/DhtmlXQ_comment0]
[DhtmlXQ_comment3]红方左马屯边,加快左翼子力的出动速度,是胡荣华喜用的走法。||如图形势,黑方可走:||(1)马8进7||(2)炮8平5||具体走法分演如下。[/DhtmlXQ_comment3]
[DhtmlXQ_comment7]红方平车三路,准备兑兵扩先,是尽快出动主力占据要点的一种走法。[/DhtmlXQ_comment7]
[DhtmlXQ_comment13]红方挺边兵,既开通己方马路又可克制黑方边马,一着两用,如被黑方挺起边卒,局势就另当别论了。[/DhtmlXQ_comment13]
[DhtmlXQ_comment18]兑子,简化局势的走法。[/DhtmlXQ_comment18]
[DhtmlXQ_comment26]进马,无奈,因红有车四平三的手段。[/DhtmlXQ_comment26]
[DhtmlXQ_comment27]红多中兵且子力灵活好走。[/DhtmlXQ_comment27]
[DhtmlXQ_comment1_4]针对红方左马屯边,黑方补架中炮,是一种比较强硬的走法。[/DhtmlXQ_comment1_4]
[DhtmlXQ_comment1_5]红方跳拐角马,是针锋相对的走法,如改走马二进三,则马8进7,车一平二,车9平8,黑可抗衡。[/DhtmlXQ_comment1_5]
[DhtmlXQ_comment1_6]如改走马8进7,则车一平三,红下伏冲兵扩先的手段。[/DhtmlXQ_comment1_6]
[DhtmlXQ_comment1_17]红方平炮射象,左炮右移,是运子夺先的好棋。[/DhtmlXQ_comment1_17]
[DhtmlXQ_comment1_18]如改走象7进9,黑要丢子。[/DhtmlXQ_comment1_18]
[DhtmlXQ_comment1_25]红方进炮下二路,既可保留沉底炮的手段,又可控制黑马的活动,一举两得。[/DhtmlXQ_comment1_25]
[DhtmlXQ_comment1_29]红方进车骑河,是控制局势深谋远虑的一步要着,如改走车四进四,则炮1退1,红无便宜可占。[/DhtmlXQ_comment1_29]
[DhtmlXQ_comment1_31]红方平炮管马,是进炮下二路的续进手段。[/DhtmlXQ_comment1_31]
[DhtmlXQ_comment1_43]红方子力活跃,易于组织攻势且得士占优。[/DhtmlXQ_comment1_43]
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