[DhtmlXQ]
[DhtmlXQ_ver]www_dpxq_com[/DhtmlXQ_ver]
[DhtmlXQ_init]500,350[/DhtmlXQ_init]
[DhtmlXQ_pver]130606[/DhtmlXQ_pver]
[DhtmlXQ_viewurl]?owner=u&id=1177608#f=#isSave=[/DhtmlXQ_viewurl]
[DhtmlXQ_adddate]2016-12-22 15:06:31[/DhtmlXQ_adddate]
[DhtmlXQ_editdate]2016-12-22 15:06:31[/DhtmlXQ_editdate]
[DhtmlXQ_title]第63局 半身麻木[/DhtmlXQ_title]
[DhtmlXQ_binit][/DhtmlXQ_binit]
[DhtmlXQ_movelist][/DhtmlXQ_movelist]
[DhtmlXQ_firstnum]0[/DhtmlXQ_firstnum]
[DhtmlXQ_length]86[/DhtmlXQ_length]
[DhtmlXQ_type][/DhtmlXQ_type]
[DhtmlXQ_gametype][/DhtmlXQ_gametype]
[DhtmlXQ_other][/DhtmlXQ_other]
[DhtmlXQ_open]E16 仙人指路转左中炮对卒底炮飞右象 互进边马[/DhtmlXQ_open]
[DhtmlXQ_class][/DhtmlXQ_class]
[DhtmlXQ_event][/DhtmlXQ_event]
[DhtmlXQ_group][/DhtmlXQ_group]
[DhtmlXQ_place][/DhtmlXQ_place]
[DhtmlXQ_timerule][/DhtmlXQ_timerule]
[DhtmlXQ_round][/DhtmlXQ_round]
[DhtmlXQ_table][/DhtmlXQ_table]
[DhtmlXQ_date][/DhtmlXQ_date]
[DhtmlXQ_result][/DhtmlXQ_result]
[DhtmlXQ_red][/DhtmlXQ_red]
[DhtmlXQ_redteam][/DhtmlXQ_redteam]
[DhtmlXQ_redname][/DhtmlXQ_redname]
[DhtmlXQ_black][/DhtmlXQ_black]
[DhtmlXQ_blackteam][/DhtmlXQ_blackteam]
[DhtmlXQ_blackname][/DhtmlXQ_blackname]
[DhtmlXQ_redlevel][/DhtmlXQ_redlevel]
[DhtmlXQ_redeng][/DhtmlXQ_redeng]
[DhtmlXQ_redrating][/DhtmlXQ_redrating]
[DhtmlXQ_redtime][/DhtmlXQ_redtime]
[DhtmlXQ_blacklevel][/DhtmlXQ_blacklevel]
[DhtmlXQ_blackeng][/DhtmlXQ_blackeng]
[DhtmlXQ_blackrating][/DhtmlXQ_blackrating]
[DhtmlXQ_blacktime][/DhtmlXQ_blacktime]
[DhtmlXQ_endtype][/DhtmlXQ_endtype]
[DhtmlXQ_judge][/DhtmlXQ_judge]
[DhtmlXQ_record][/DhtmlXQ_record]
[DhtmlXQ_remark][/DhtmlXQ_remark]
[DhtmlXQ_author][/DhtmlXQ_author]
[DhtmlXQ_refer]http%3A//www.dpxq.com/%0D%0Ahttp%3A//www.dpxq.com/hldcg/search/[/DhtmlXQ_refer]
[DhtmlXQ_hits]281[/DhtmlXQ_hits]
[DhtmlXQ_price]1[/DhtmlXQ_price]
[DhtmlXQ_sortid]11776080[/DhtmlXQ_sortid]
[DhtmlXQ_owner]qa192[/DhtmlXQ_owner]
[DhtmlXQ_oldowner]qa192[/DhtmlXQ_oldowner]
[DhtmlXQ_hidden]0[/DhtmlXQ_hidden]
[DhtmlXQ_comment0] 黑方第6回合的补士,使肋車不能策应右翼,导致阵形失调。红方(甲)变有嫌教条而错失良机。红方(乙)变以探炮二路急点“要穴”,致使黑方右翼空虚而“半身麻木”,此后又经几个轻巧解拆,粉碎了黑方的反击:企图,最终得子占优。|||| 黑方右車过肋后,大子集中于左翼,因此必须要兼顾相对薄弱的右翼,或是及时疏通子力,或是加以守护,以免遭不测。红方探炮二路后,再以左車挺进,可视为攻击:边马阵形的典型手段,颇具实用价值。[/DhtmlXQ_comment0]
[DhtmlXQ_comment8] 出横車,是较为正确的选择。如果走車1平2,则炮八进四!士6进5,马二进三,马8进7,車一平二,車9平8,兵三进一,红方稳获先手。[/DhtmlXQ_comment8]
[DhtmlXQ_comment9] 红方先上右马,均衡出子,来的较为稳健。另可改走兵九进一,以下黑如車1平6,则马九进八,車6进3,马八进九,采取急攻的策略,从边线切入。[/DhtmlXQ_comment9]
[DhtmlXQ_comment12] 黑方补士失察,本欲加强防守,但却给红方提供了一个良好的进攻机会,应改走車6进3巡河,或是卒3进1,兵七进一,再車6进3取回。|||| 如图形势,红方大致有两种攻法:(甲)兵九进一;(乙)炮八进六。现分述如下:[/DhtmlXQ_comment12]
[DhtmlXQ_comment13] 循规蹈矩式的着法,使扩先良机从手中滑脱。[/DhtmlXQ_comment13]
[DhtmlXQ_comment14] 较为稳健的下法。具有火药味的着法是車6进4。[/DhtmlXQ_comment14]
[DhtmlXQ_comment24] 虽然红方取得了中卒,但黑方边車灵活机动,自然不肯善罢甘休。[/DhtmlXQ_comment24]
[DhtmlXQ_comment26] 通过逼兑,黑方可夺回失卒,双方均势。[/DhtmlXQ_comment26]
[DhtmlXQ_comment1_13] 探炮打車,犹如在黑方背后急点要穴,顿使黑方“半身麻木”。[/DhtmlXQ_comment1_13]
[DhtmlXQ_comment1_16] 想营救边马,或是争取一定的补偿。如果走马8进6,也不能改善不利的局面,红有仕六进五,車6退1,炮五平四!黑方难应。[/DhtmlXQ_comment1_16]
[DhtmlXQ_comment1_19] 现在红方出手了。这是继探炮二路后的战术继续,具有典型意义。[/DhtmlXQ_comment1_19]
[DhtmlXQ_comment1_21] 轻灵之着。红方平炮逼兑,意在扰乱黑方阵形,使其无力反抗,正所谓“死子不急吃”!如果走車八平九,黑有車6平2,車九进一,炮3进7,車二进五,炮3平1,帅五平六,車2进5,帅六进一,車2退6,黑方获得混战机会。[/DhtmlXQ_comment1_21]
[DhtmlXQ_comment1_22] 显然不能走卒3平4,否则红可炮七进七!象5退3,車二进五,红优。[/DhtmlXQ_comment1_22]
[DhtmlXQ_comment1_25] 退車捉卒,着法老道。如误走車二进一,则車9平8!車二平四,車6退3,炮八平四,車8进7,黑方追回失子,红方前功尽弃。[/DhtmlXQ_comment1_25]
[DhtmlXQ_comment1_35] 红方得子胜定。[/DhtmlXQ_comment1_35]
[DhtmlXQ_comment2_30] 黑方追回失子,红方前功尽弃。[/DhtmlXQ_comment2_30]
[DhtmlXQ_comment3_25] 红优。[/DhtmlXQ_comment3_25]
[DhtmlXQ_comment4_30] 黑方获得混战机会。[/DhtmlXQ_comment4_30]
[DhtmlXQ_comment5_19] 黑方难应。[/DhtmlXQ_comment5_19]
[DhtmlXQ_comment6_13] 采取急攻的策略,从边线切入。[/DhtmlXQ_comment6_13]
[DhtmlXQ_comment7_15] 红方稳获先手。[/DhtmlXQ_comment7_15]
[/DhtmlXQ]